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New Horizons

September 16th 2018-New Horizons

Hello everyone and welcome again to the Sunday blog. Today we have a big announcement to make, well actually we have two very big announcements to make!

Firstly we would like to thank everyone for their continued support of the project, both internally and outside of the studio. No matter how small your contribution is, it is greatly appreciated. This organization is a small one and every bit helps!

Secondly we here would like to formally Introduce our new developer Michael, to the team. Mike joins our team, bringing with him an education in game design, programming, and graphic design as well! Not only will he be offering his talent to the project but using his varied expertise to assist the team itself grow! Sounds exciting! Level-up!

We have added a few more images to our gallery which include some more monster designs and a mysterious character wearing an outfit that’s similar to that of Vyncent’s. Is there some connection? You’ll have to wait and see!

And last but not certainly not least, now that are team has been fully assembled we can move that much quicker and more efficiently, and that means we can begin to fully realize our studio’s goals. One such goal is a workable demo by the end of the year. Yes, that’s right a workable demo by this December!

This announcement comes after much discussion on progress we've made thus far and what we can reasonably do within the remainder of the year. That said this demo will be used primarily for internal testing and will not be available publicly. That said it will be available for view on our website. A publicly available demo will be coming soon after that in early 2019. Both demos will be in a unfinished state with many mechanics and graphical assets missing. Think of it as a bare bones test of the game itself. IT WILL NOT BE A FINISHED GAME. It is our hope that players will look past the unfinished state and see the project for what it really is.

Thank you once again Chroniclers and have a great day!

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